System Design Interview Questions

By | April 1, 2023

How do you design a URL Shortening service like goo.gl or bit.ly?

Designing a URL shortening service like goo.gl or bit.ly involves several key components, including generating short URLs, storing them in a database, and redirecting users to the original long URL when they click on the short URL.

Here’s a high-level design for a URL shortening service using Java:

  • Generate a unique identifier for each URL. This identifier will be used as the short URL.
  • Store the mapping between the short URL and the long URL in a database. You can use a relational database like MySQL or a NoSQL database like MongoDB.
  • When a user requests a short URL, look up the corresponding long URL in the database and redirect the user to that URL.

Here’s some sample code to illustrate these concepts:

import java.security.*;

import java.math.*;

public class URLShortener {

  private static final String BASE_URL = “https://example.com/”;

  private static final int KEY_LENGTH = 6;

  private static final String ALPHABET = “abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789”;

  private static String generateKey(String longUrl) {

    try {

      MessageDigest md = MessageDigest.getInstance(“MD5”);

      byte[] digest = md.digest(longUrl.getBytes());

      BigInteger bigInt = new BigInteger(1, digest);

      String key = bigInt.toString(16);

      while (key.length() < KEY_LENGTH) {

        key = “0” + key;

      }

      return key.substring(0, KEY_LENGTH);

    } catch (NoSuchAlgorithmException e) {

      throw new RuntimeException(“Unable to generate key”, e);

    }

  }

  public static String shorten(String longUrl) {

    String key = generateKey(longUrl);

    // Store the mapping between key and longUrl in the database

    // …

    return BASE_URL + key;

  }

  public static String expand(String shortUrl) {

    String key = shortUrl.substring(BASE_URL.length());

    // Look up the longUrl associated with the key in the database

    // …

    return longUrl;

  }

}

In this code, generateKey generates a unique identifier (in this case, a 6-character hexadecimal string) based on the MD5 hash of the long URL. The shorten method stores the mapping between the short URL and the long URL in the database and returns the short URL. The expand method looks up the long URL associated with the short URL in the database and returns it. Note that you’ll need to implement the database operations yourself, depending on which database you choose to use.

With this basic framework in place, you can add additional features like analytics, custom URLs, and expiry dates.

How do you design a traffic control system?

Designing a traffic control system in Java would require integrating different components such as traffic signals, traffic cameras, traffic sensors, and traffic management software.

Here’s a high-level design for a traffic control system using Java:

Traffic Signals: Implement traffic signal controls that are based on pre-determined time schedules or real-time traffic volume data.

Traffic Cameras: Install cameras that will capture real-time footage of the traffic, and provide feedback to the traffic management software.

Traffic Sensors: Install sensors in roads and highways that will detect vehicle presence and count the number of vehicles passing through.

Traffic Management Software: Develop software that will receive input from cameras and sensors to control the traffic signals in real-time. This software will also be responsible for analyzing the data collected by sensors and cameras to optimize traffic flow.

Here is some sample code to illustrate these concepts:

public class TrafficControlSystem {

  private List<TrafficSignal> signals;

  private List<TrafficCamera> cameras;

  private List<TrafficSensor> sensors;

  private TrafficManagementSoftware managementSoftware;

    public TrafficControlSystem() {

    this.signals = new ArrayList<>();

    this.cameras = new ArrayList<>();

    this.sensors = new ArrayList<>();

    this.managementSoftware = new TrafficManagementSoftware();

  }

   public void addTrafficSignal(TrafficSignal signal) {

    signals.add(signal);

  }

  public void addTrafficCamera(TrafficCamera camera) {

    cameras.add(camera);

  }

    public void addTrafficSensor(TrafficSensor sensor) {

    sensors.add(sensor);

  }

  public void run() {

    while (true) {

      // Get traffic data from sensors and cameras

      List<TrafficData> trafficData = new ArrayList<>();

      for (TrafficSensor sensor : sensors) {

        trafficData.add(sensor.getTrafficData());

      }

      for (TrafficCamera camera : cameras) {

        trafficData.add(camera.getTrafficData());

      }

            // Send traffic data to the traffic management software

      managementSoftware.processTrafficData(trafficData);

            // Get signal timings from the traffic management software and update signals

      List<SignalTiming> signalTimings = managementSoftware.getSignalTimings();

      for (SignalTiming timing : signalTimings) {

        for (TrafficSignal signal : signals) {

          if (signal.getId() == timing.getSignalId()) {

            signal.setTiming(timing.getTime());

          }

        }

      }

       // Sleep for some time before repeating the process

      try {

        Thread.sleep(5000);

      } catch (InterruptedException e) {

        e.printStackTrace();

      }

    }

  }

}

In this code, TrafficControlSystem class acts as the main component that integrates all other components. The addTrafficSignal, addTrafficCamera, and addTrafficSensor methods add the corresponding components to the system. The run method is responsible for running the system in an infinite loop, getting traffic data from sensors and cameras, sending the data to the traffic management software, getting signal timings from the software, and updating the signals accordingly.

With this basic framework in place, you can add additional features like emergency vehicle prioritization, pedestrian crossings, and advanced analytics.

How to design a limit order book for trading systems?

A limit order book is a mechanism used in trading systems that maintains a list of buy and sell orders for a particular security or asset. The orders are listed in price-time priority, where the best bid price (highest buy order) and the best ask price (lowest sell order) are displayed at the top of the book. In Java, a limit order book can be implemented using data structures like lists or maps to store the orders.

Here’s a basic design for a limit order book in Java:

Order class: Define an Order class that represents a buy or sell order. The class should have fields like orderId, price, quantity, and side (buy or sell).

public class Order {

  private String orderId;

  private double price;

  private int quantity;

  private Side side;

  // Constructor, getters, setters, etc.

}

LimitOrderBook class: Define a LimitOrderBook class that maintains the list of buy and sell orders. The class should have methods like addOrder, cancelOrder, getBestBid, and getBestAsk.

public class LimitOrderBook {

  private Map<Double, List<Order>> buyOrders;

  private Map<Double, List<Order>> sellOrders;

    public LimitOrderBook() {

    buyOrders = new TreeMap<>(Comparator.reverseOrder());

    sellOrders = new TreeMap<>();

  }

    public void addOrder(Order order) {

    Map<Double, List<Order>> orders = order.getSide() == Side.BUY ? buyOrders : sellOrders;

    orders.computeIfAbsent(order.getPrice(), k -> new ArrayList<>()).add(order);

  }

    public void cancelOrder(Order order) {

    Map<Double, List<Order>> orders = order.getSide() == Side.BUY ? buyOrders : sellOrders;

    List<Order> orderList = orders.get(order.getPrice());

    if (orderList != null) {

      orderList.remove(order);

      if (orderList.isEmpty()) {

        orders.remove(order.getPrice());

      }

    }

  }

  public Order getBestBid() {

    return getBestOrder(buyOrders);

  }

    public Order getBestAsk() {

    return getBestOrder(sellOrders);

  }

    private Order getBestOrder(Map<Double, List<Order>> orders) {

    for (Map.Entry<Double, List<Order>> entry : orders.entrySet()) {

      List<Order> orderList = entry.getValue();

      if (!orderList.isEmpty()) {

        return orderList.get(0);

      }

    }

    return null;

  }

}

In this code, LimitOrderBook class maintains two maps for buy and sell orders, where the key is the price and the value is a list of orders. The addOrder method adds an order to the appropriate map based on its side. The cancelOrder method removes an order from the map. The getBestBid and getBestAsk methods return the best bid and best ask orders, respectively.

This is just a basic implementation of a limit order book. In a real trading system, there are many additional features that would need to be added, such as order matching, order prioritization, and trade execution.

How do you design global file sharing and storage apps like Google Drive or Dropbox?

Designing a global file sharing and storage app like Google Drive or Dropbox requires careful consideration of several key aspects, including storage, security, user management, and data synchronization across devices. Here is a basic design for such an app in Java:

  1. User Authentication and Authorization: Implement a user authentication and authorization system using a database to store user information and credentials. Use standard authentication protocols like OAuth2 to ensure security.
  2. File Storage: Create a file storage system to store user files. Implement file compression techniques to optimize storage capacity. Use a distributed file system like Hadoop Distributed File System (HDFS) or Amazon S3 to support the scalability of your storage system.
  3. Data Synchronization: Implement data synchronization across devices by using a synchronization service that can track changes to files and propagate them to all devices.
  4. Access Control: Define access controls to allow users to share files with other users or groups. Implement permission-based access controls to ensure that only authorized users have access to files.
  5. API and SDKs: Implement APIs and software development kits (SDKs) to allow third-party developers to integrate your app with other applications.
  6. Monitoring and Logging: Implement a monitoring and logging system to track usage patterns and to identify and troubleshoot any issues that arise.

Here’s a sample code for a File Storage system:

public class FileStorage {

    private static final String STORAGE_DIRECTORY = “/opt/myapp/files/”;

       public boolean uploadFile(File file) {

        try {

            String filePath = STORAGE_DIRECTORY + file.getName();

            Files.copy(file.toPath(), new File(filePath).toPath(), StandardCopyOption.REPLACE_EXISTING);

            return true;

        } catch (IOException e) {

            e.printStackTrace();

            return false;

        }

    }

       public File downloadFile(String fileName) {

        try {

            String filePath = STORAGE_DIRECTORY + fileName;

            File file = new File(filePath);

            if (file.exists()) {

                return file;

            }

        } catch (Exception e) {

            e.printStackTrace();

        }

        return null;

    }

}

In this code, FileStorage class contains methods to upload and download files. The uploadFile method uploads a file to the file storage directory. The downloadFile method downloads a file by retrieving it from the storage directory based on the file name. This is just a basic implementation of file storage, and in a real system, there will be additional features like file versioning, file sharing, and security that will need to be implemented.

How do you design a chat application like WhatsApp or Facebook Messenger?

Designing a chat application like WhatsApp or Facebook Messenger involves several aspects and can be a complex task. Here are some basic steps you can follow to design a chat application in Java:

  1. Define the Requirements: The first step is to define the requirements of the chat application, such as user registration, login, messaging, group chat, multimedia sharing, etc.
  2. Choose the Framework: Choose the appropriate framework to build the application. For example, you can use Spring Boot, JavaFX, or Java Swing to build the chat application.
  3. Design the Database: Design the database to store user information, messages, and other relevant data.
  4. Build the User Interface: Design the user interface (UI) of the application using JavaFX or Java Swing. This includes the chat window, message input area, user profile, etc.
  5. Implement the Messaging Functionality: Implement the messaging functionality using Java sockets or any other suitable network protocol.
  6. Implement Security: Implement secure authentication and authorization mechanisms to ensure data privacy and security.
  7. Test and Deploy: Test the application thoroughly and deploy it on a web server or cloud platform.

Note that these are just the basic steps involved in designing a chat application. There may be other considerations depending on the specific requirements of the application.

How to design a global video streaming service like YouTube or Netflix?

Designing a global video streaming service like YouTube or Netflix in Java would require a well-planned and structured approach. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the streaming service. This would involve understanding the features required, such as video upload and playback, user management, payment processing, and content recommendation.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the web server, application server, database server, and content delivery network.
  3. Define the data model: Define the data model that will represent the different entities of the system, such as users, videos, comments, and subscriptions.
  4. Develop the user interface: Design and develop a user interface that will enable users to interact with the system, such as search for videos, browse video categories, and manage their accounts.
  5. Implement the backend: Implement the backend using Java and relevant frameworks, such as Spring and Hibernate. This would involve building the APIs for video upload, playback, user management, payment processing, and content recommendation.
  6. Integrate third-party services: Integrate third-party services, such as payment gateways, content delivery networks, and analytics tools, to enhance the functionality and performance of the system.
  7. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  8. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected load and provide a seamless user experience.

Building a global video streaming service like YouTube or Netflix would require a team of experienced developers and significant resources. However, following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How to design an ATM machine?

Designing an ATM machine in Java would require a well-structured approach. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the ATM machine. This would involve understanding the features required, such as account balance inquiry, cash withdrawal, deposit, and transfer.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the hardware components (e.g., card reader, display, keypad, cash dispenser, etc.) and software components (e.g., user interface, account management, transaction processing, etc.).
  3. Define the data model: Define the data model that will represent the different entities of the system, such as accounts, transactions, and users.
  4. Develop the user interface: Design and develop a user interface that will enable users to interact with the system, such as enter the PIN, select the transaction type, and enter the amount.
  5. Implement the backend: Implement the backend using Java and relevant frameworks, such as Spring and Hibernate. This would involve building the logic for account management, transaction processing, and user authentication.
  6. Integrate with external systems: Integrate with external systems, such as the banking system, to ensure that the transactions are processed accurately and securely.
  7. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  8. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected load and provide a seamless user experience.

Building an ATM machine in Java would require a team of experienced developers and significant resources. However, following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How to design Facebook’s Newsfeed? What kind of Algorithm will you use?

Designing Facebook’s Newsfeed would require a well-planned approach, and the algorithm used would play a significant role in delivering personalized content to users. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the Newsfeed. This would involve understanding the user’s interests, past behavior, and engagement with content.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the data storage, data processing, and user interface.
  3. Define the data model: Define the data model that will represent the different entities of the system, such as users, posts, comments, reactions, and groups.
  4. Develop the user interface: Design and develop a user interface that will enable users to interact with the Newsfeed, such as scroll, like, comment, and share.
  5. Implement the algorithm: Implement the algorithm using Java and relevant frameworks, such as Apache Spark or Apache Flink. The algorithm would involve filtering and ranking the content based on factors like the user’s interests, engagement, and recency.
  6. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  7. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected load and provide a seamless user experience.

The algorithm used in the Newsfeed would be a machine learning-based algorithm that takes into account various factors such as user interests, engagement, and recency to deliver personalized content to the user. The algorithm could use techniques like collaborative filtering, content-based filtering, and matrix factorization to predict the user’s interests and preferences. In addition, the algorithm could use natural language processing techniques to analyze the content of the posts and comments to determine their relevance to the user.

Overall, designing Facebook’s Newsfeed would require a team of experienced developers and significant resources. However, following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How to design BookMyShow?

Designing a platform like BookMyShow in Java would require a well-planned approach. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the platform. This would involve understanding the features required, such as search and book tickets for movies, events, and sports.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the data storage, data processing, and user interface.
  3. Define the data model: Define the data model that will represent the different entities of the system, such as movies, events, sports, venues, and users.
  4. Develop the user interface: Design and develop a user interface that will enable users to interact with the platform, such as search for events, view event details, and book tickets.
  5. Implement the backend: Implement the backend using Java and relevant frameworks, such as Spring and Hibernate. This would involve building the logic for event management, ticket booking, and user authentication.
  6. Integrate with external systems: Integrate with external systems, such as payment gateways, to ensure that the transactions are processed accurately and securely.
  7. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  8. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected load and provide a seamless user experience.

Building a platform like BookMyShow in Java would require a team of experienced developers and significant resources. However, following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How do you design an Elevator of the Lift system?

Designing an elevator system in Java would require careful planning and attention to detail. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the elevator system. This would involve understanding the number of floors, the maximum capacity of the elevator, and the expected traffic flow during peak hours.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the elevator control logic, floor selection algorithm, and user interface.
  3. Define the data model: Define the data model that will represent the different entities of the system, such as the elevator, the floors, and the users.
  4. Develop the control logic: Develop the control logic using Java and relevant frameworks, such as Spring and Hibernate. This would involve building the logic for elevator movement, floor selection, and door operation.
  5. Develop the user interface: Design and develop a user interface that will enable users to interact with the elevator system, such as selecting the desired floor and monitoring the elevator status.
  6. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  7. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected traffic flow and provide a seamless user experience.

The elevator control logic could be based on a scheduling algorithm such as the SCAN or LOOK algorithm. These algorithms prioritize requests from floors based on their distance from the current position of the elevator and the direction of travel. The control logic should also take into account the capacity of the elevator and prevent overloading.

In conclusion, designing an elevator system in Java requires careful planning and attention to detail. Following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How would you design a Parking Lot system?

Designing a parking lot system in Java would require a well-planned approach. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the parking lot system. This would involve understanding the number of parking spaces, the types of vehicles that can be parked, and the payment options.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the data storage, data processing, and user interface.
  3. Define the data model: Define the data model that will represent the different entities of the system, such as the parking lot, the parking spaces, and the vehicles.
  4. Develop the user interface: Design and develop a user interface that will enable users to interact with the parking lot system, such as selecting the parking space and making the payment.
  5. Implement the backend: Implement the backend using Java and relevant frameworks, such as Spring and Hibernate. This would involve building the logic for parking space allocation, payment processing, and user authentication.
  6. Integrate with external systems: Integrate with external systems, such as payment gateways, to ensure that the transactions are processed accurately and securely.
  7. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  8. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected load and provide a seamless user experience.

In terms of the parking space allocation algorithm, a simple approach could be to use a first-come, first-serve method. However, this approach may not be optimal in terms of space utilization. More sophisticated algorithms, such as the least-recently-used or most-recently-used algorithms, could be used to allocate parking spaces based on the availability and frequency of usage.

In conclusion, designing a parking lot system in Java requires careful planning and attention to detail. Following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How would you go about designing an e-commerce website like Amazon or Flipkart at scale?

Designing an e-commerce website like Amazon or Flipkart at scale in Java requires careful planning, attention to detail, and knowledge of industry best practices. Here are some steps that could be taken:

  1. Identify the requirements: The first step is to identify the requirements for the e-commerce website. This would involve understanding the number of products, the types of products, the payment options, and the expected traffic flow during peak hours.
  2. Plan the architecture: Once the requirements are identified, the next step is to plan the architecture. This would involve identifying the various components of the system, such as the web server, application server, database server, and load balancer.
  3. Define the data model: Define the data model that will represent the different entities of the system, such as the products, orders, and users.
  4. Develop the user interface: Design and develop a user interface that will enable users to interact with the e-commerce website, such as browsing products, adding products to cart, and making the payment.
  5. Implement the backend: Implement the backend using Java and relevant frameworks, such as Spring and Hibernate. This would involve building the logic for product listing, inventory management, order processing, and payment processing.
  6. Integrate with external systems: Integrate with external systems, such as payment gateways, shipping providers, and customer relationship management systems, to ensure that the transactions are processed accurately and securely.
  7. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the system to a production environment.
  8. Monitor and optimize: Monitor the system regularly to identify and resolve issues that could affect performance. Optimize the system to ensure that it can handle the expected traffic flow and provide a seamless user experience.

In terms of scalability, the e-commerce website should be designed to handle a large number of concurrent users and transactions. This would involve using a distributed architecture, caching mechanisms, and load balancers to ensure that the system can handle the load.

In conclusion, designing an e-commerce website like Amazon or Flipkart at scale in Java requires a well-planned approach, attention to detail, and knowledge of industry best practices. Following the steps outlined above can help to ensure that the system is well-planned and structured, which can increase the likelihood of success.

How would you go about designing the e-commerce website using microservices, how will you handle transactions?

Designing an e-commerce website using microservices involves breaking down the application into smaller, independent services that can be developed and deployed separately. Here are some steps that could be taken:

  1. Identify the services: Identify the various services that will be required for the e-commerce website, such as product catalog, order management, payment processing, and user management.
  2. Plan the architecture: Once the services are identified, the next step is to plan the architecture. This would involve identifying the various components of each service, such as the API, data storage, and message broker.
  3. Develop the microservices: Develop each microservice using Java and relevant frameworks, such as Spring Boot and Spring Cloud. This would involve building the logic for each service, such as product listing, inventory management, order processing, and payment processing.
  4. Integrate the services: Integrate the services using a message broker, such as RabbitMQ or Apache Kafka, to ensure that they can communicate with each other.
  5. Implement transaction handling: Transactions can be handled using distributed transactions or compensation-based approaches. In distributed transactions, all microservices involved in a transaction are coordinated through a transaction manager to ensure that either all the services complete successfully or none of them do. Compensation-based approaches involve having each microservice manage its own transaction and implement a compensating action in case of a failure.
  6. Test and deploy: Test the system thoroughly to ensure that it meets the requirements and is free from bugs. Once the testing is complete, deploy the microservices to a production environment.
  7. Monitor and optimize: Monitor the microservices regularly to identify and resolve issues that could affect performance. Optimize the microservices to ensure that they can handle the expected load and provide a seamless user experience.

In conclusion, designing an e-commerce website using microservices in Java requires a well-planned approach, attention to detail, and knowledge of industry best practices. Breaking down the application into smaller, independent services can provide numerous benefits, such as improved scalability, maintainability, and flexibility.

How to create an autocomplete feature like word suggestions on search engines? Scale it to millions of users?

An autocomplete feature can be created using a trie data structure, which is a tree-like data structure that stores strings. Here are the steps to create an autocomplete feature in Java:

  1. Build a trie: Build a trie data structure from the search terms in the database. Each node in the trie represents a prefix of one or more search terms. For example, the node “ba” could represent the prefix “ball”, “basketball”, or “bat”.
  2. Implement autocomplete: Implement autocomplete by traversing the trie based on the user’s input. As the user types each character, traverse the trie to find the node corresponding to the longest prefix of the user’s input. Then, retrieve all the search terms that have that prefix and display them as autocomplete suggestions.
  3. Optimize the trie: Optimize the trie to reduce the memory usage and improve the performance. One way to do this is to compress the trie by merging nodes that have only one child.

To scale the autocomplete feature to millions of users, the following approaches could be taken:

  1. Caching: Cache the autocomplete suggestions to reduce the number of queries to the database. This can be done using a distributed cache like Redis or Memcached.
  2. Load balancing: Use a load balancer to distribute the requests to multiple servers to handle the high traffic. This can be done using a tool like Apache Load Balancer or Nginx.
  3. Sharding: Use sharding to distribute the trie data across multiple servers to handle the large volume of data. This can be done using a tool like Apache ShardingSphere or MySQL Cluster.
  4. Asynchronous processing: Use asynchronous processing to handle the user requests in a non-blocking way. This can be done using a tool like Akka or Spring Reactor.

In conclusion, an autocomplete feature can be created using a trie data structure in Java. To scale it to millions of users, caching, load balancing, sharding, and asynchronous processing can be used to handle the high traffic and volume of data.

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